Opinions
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Gloomhaven: Jaws of the Lion’s setup guide is like an overprotective parent, and I love it
Sometimes handholding is a good thing.
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How Legend of Vox Machina turned 170 hours of epic D&D into two seasons of unmissable TV
The animated Critical Role series tells a tighter, character-centric tale in a fraction of the time.
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I spent an hour failing to set up a board game and it made me question everything
Frozen in Frostpunk.
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I wish the Dungeons & Dragons movie had more sincere fantasy than self-aware cringe
Banter is the Bane of modern blockbusters.
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Critical Role's latest twist could set the stage for Campaign 4 and beyond
Some lunar revelations may hint at what comes next.
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These tabletop RPGs are impossible to play - and that's what makes them essential
‘Closet games’ push the boundaries of roleplaying and storytelling by redefining how - and why - we play.
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Fortnite Monopoly is a much better board game than anyone expected
The only edition worth playing this Christmas?
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I had never played Catan - one year later, I was a national champion
Canadian Catan pro and World Champion hopeful Sarvat Tahir on her journey from first discovering the board game to competing on the global stage.
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6 things One D&D already gets right - and 3 things it doesn’t
The new playtest materials are out, and our opinions are in.
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Off The Table: Thank god Silent Hill 2 is getting a remake
Finally, we get to see Eddie eat his pizza in 60 FPS.
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D&D maker Wizards of the Coast and its RPG rivals are starting to look like Apple and Amazon
Tech executives are multi-classing into tabletop gaming.
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Pokémon's most stunning cards are pricing people out of the TCG
Food shopping this month, or a nice drawing of Umbreon? Hm…
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Marvel films aren’t the death of cinema, but they’re getting stale
More tangled than Spider-Man's web.
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An adult activity camp was the closest I’ve felt to being a real-life D&D character - and I loved it
A weekend at Camp Wildfire.
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Ending D&D editions is the cleverest - and most boring - choice for the RPG
Efficiency over evolution.
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Magic: The Gathering is going the way of Fortnite - and it’s only the beginning
Universes Beyond reason?
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Into the Odd is a far port from conventional tabletop RPGs that is well worth the journey
Coal-powered adventures in a land both fantastical and filthy.
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Spirit Island is an outstanding co-op game because it’s about doing genuine good
Taking lessons from the tabletop.
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Stranger Things is right: Kate Bush is the best musician to pair with Dungeons & Dragons
A Deeper Understanding.
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Ruins of Symbaroum is one of the best D&D 5E adaptations yet, but it comes at a cost
Gain 2 permanent corruption for using the Fifth Edition ritual.
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Ankh: Gods of Egypt is like The Mummy - a blockbuster with substance
Doesn’t treat you like Anub-is.
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MTG cares more about collectability than accessibility - and it’s making the TCG worse
More than meets the eye.
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The Simpsons should be resurrected by a Betrayal at House on the Hill board game
Simpsons and Betrayal – together at last.
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One of 2022’s best TV shows provides a masterclass in how to create your next D&D character
Ranking of Kings constantly defies expectations and flies in the face of fantasy stereotypes.
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Magic: The Gathering Arena is great for Wizards of the Coast, bad for players
Counting cards, counting dollars.
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Megagames are everything about board games made bigger – and better
Immersing yourself into a world with dozens of players is a gaming experience like no other.
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Elder Sign’s mediocrity shows how far the Arkham Horror series has come
Time to say Hastur-la-Vista?
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25 years after it changed board gaming, Catan is a terrible introduction to the hobby
It’s time to settle this.
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What’s worse than D&D being everywhere? Shutting people down for enjoying it
Complaining about the RPG’s popularity can be more harmful than helpful.
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Dungeons & Dragons’ creative campaigns are making up for its boring sourcebooks
Recent releases have disappointed.
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From Cowboy Bebop to Dark Souls, why licensed RPGs need to do better in 2022
Big names, small ideas.
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As an autistic GM, tabletop RPGs provide a perfect structure for social interaction
Things that make life difficult for me outside of the game room often make for better sessions in it.
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If Quacks of Quedlinburg had a better name, it could be the next blockbuster board game
Plus a change in artwork.
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Games of the Year 2021: Wheels on the accessible and tactical Summoner Wars: Second Edition
Second time's the charm.
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Games of the Year 2021: Matt on the unforgettable stories of Oath: Chronicles of Empire and Exile
The creator of Root and Pax Pamir does it again.
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Dungeons & Dragons brought us closer when the world said to keep our distance
Joining a nerdy, diverse D&D group when I needed it most.
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A battle of galactic proportions: Eclipse: Second Dawn of the Galaxy vs Twilight Imperium 4E
Two sci-fi heavyweights enter, two are consumed by the endless void of miniature ships.
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D&D 5E players are ignoring one of its central gameplay ideas - and that’s a good thing
The RPG’s growing popularity as a storytelling format has led to a shift away from endless fights.
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Playing only trans characters in tabletop RPGs helped me understand myself
Cisgender people tend to exclusively play cis characters in games such as D&D, so what’s wrong with me only playing transgender characters?
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Games Omnivorous’ adventure books show evocative art thrives under weird constraints
The minimalist RPG publisher sets ten rules for its adventure books with fascinating results.
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Why the Blade Runner RPG will stand apart from the cyberpunk crowd
It might not last - but then again, what does?